In honor of being the first third party developer to support the new Hap codec family natively, today we're joined by by Phillipe Chaurand who writes Millumin, an awesome piece of real-time visual software with a focus on theater, dance, and mapping installations.
Along with Hap, Millumin also shares support for Syphon, which allows for making layers in VDMX directly available as inputs to Millumin. In this quick video tutorial Phillipe explains how to set up this connection between the two applications.
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In this tutorial we'll first cover how to set up VDMX to receive MIDI Clock from Ableton Live to keep the measure position perfectly in sync.
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In part three of our series looking at how to make an Eclectic Method remix with Jonny Wilson we'll be looking at using Ableton to control video triggering using MIDI notes.
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This is part two of a series with guest instructor Jonny Wilson of the Eclectic Method. You may want to start with the introduction post covering the overview of the workflow and the first topic on creating A/V samples.
In this tutorial we'll be looking at loading movie clips into VDMX and jamming on them using a MIDI controller.
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In the introduction of this series we went over the big workflow steps involved with making an Eclectic Method Remix. For part one we'll start with a more in depth look at how Jonny goes about cutting up and preparing his A/V samples using Sony Vegas.
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Sliders are UI items that describe a value within a specific range. This is one of the most common UI items you'll encounter in across VDMX including FX parameters and playback controls.
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The sizing mode determines how the media on a layer is automatically sized to fit within its parent group. Choose between fit, fill, stretch and copy options.
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A short video tutorial covering quantized triggering (trigger movie or media files "on the beat" of a clock) in VDMX.
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Every slider, button, or pop-up menu UI in VDMX can send OSC data to other software running locally or to other computers on your network- this video tutorial introduces how.
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This tutorial introduces the concept of receivers, objects which allow you to receive and work with data from various sources- MIDI, ArtNet, and OSC hardware/software, as well as data sources created by other plugins and layers within VDMX.
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Local presets are per-UI item (per-slider, per-button, etc) presets- they affect only the item which they belong to. This video demonstrates how to use local presets on a slider to switch between two different LFOs, how to trigger local presets, and how to use the preset inspector to modify/mask how the preset is applied to the slider.
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An in depth look at receiving MIDI, OSC, and DMX data to control UI items in VDMX.
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In the first tab of the Workspace Inspector you'll find the File Inspector which can be used to load, manage and edit the properties of pages and media clips in your current project. This video tutorial covers the basics of using the File Inspector to preview and adjust clip settings.
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The goal of a workspace preset is to allow users to save a "snapshot" of their workspace: this video tutorial discusses how to use presets to create and restore setups.
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This video tutorial covers the basics of working with layers in the Workspace Inspector in VDMX.
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This video covers the basic application layout- the role inspectors play and how to use them, how to create a static UI, fullscreen options, etc. The goal of this video is to give a brief overview of "where things are" and how to interact with them.
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The 'Custom UI' option in the Control Surface plugin allows for disabling the standard automatic layout of the user interface items.
This option is also available in many other places where automatically generated user interfaces are found, such as the source controls for Quartz Composer patches.
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Working with live inputs such as DV, HD capture cards, and cameras.
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Getting started with loading and playing back movies in VDMX.
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