Movie Playback Basics

The project file and sample movies can be downloaded here or read more about creating your own video clips.


Pre-rendered movies are one of the most commonly used media types used for VJing and live video production. In this introduction video tutorial we'll be looking at the basics of loading movies into VDMX and the standard controls available during playback.

Next move on to a more advanced tutorial, like learning how to synchronize playback of multiple movies in VDMX, how to set a movie to resume from its last playback time, or download some more sample video clips.

The quickest way to gather starter material is using the camera from a smart phone or tablet - you can usually find something to shoot, whether it is an interesting texture, a reflection of light on a window, or your friends having fun.

Note: For best playback performance we recommend using .mov files compressed with the GPU accelerated HAP video codecs whenever possible. See the VDMX documentation for more info.

Walkthrough Steps: 

Step 1: Drag the movies into the media bin to add them to the project.

Step 2: Click on a movie to trigger it.

Step 3: Use the movie player controls in the Layer Source window to adjust playback:

  • Movie time, jump to any point or jump / scratch relative to current time.

  • In and out point range.

  • Chapter Marks.

  • Playback rate.

  • Volume, mute and audio output device settings.

  • Loop behavior: Cut to black, hold on end, loop, or reversing loop.

  • Quantize playback to clock.

The movie 'City' looping on 'Layer 1'