Using control data from other applications, external hardware, and internal providers like LFOs or Audio Analysis is a major component of VDMX- every UI element is capable of being controlled via MIDI/OSC/DMX/other data sources. The procedure for doing so is consistent across all UI items- you add a receiver (which receives data from things) to the UI element you're working with using the UI Inspector.
Typically the range of numbers being received can be automatically translated by VDMX to cover the local minimum and maximum envelopes of a slider UI item. However in some situations you may want to override the default number mapping behavior by using the settings in the sub-inspector panel for receivers. In this tutorial we'll look at some of the common cases you may run into and how to handle them.
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