The 'Custom UI' option in the Control Surface plugin allows for disabling the standard automatic layout of the user interface items.
This option is also available in many other places where automatically generated user interfaces are found, such as the source controls for Quartz Composer patches.
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Templates are a fast way to get into VDMX without learning how to build a project completely from scratch. In this tutorial, how to load the most basic example template, a basic single layer setup with an FX chain.
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An introduction to using the audio analysis plugin to create sound reactive control data.
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The Local Preset UI object is a standard control in VDMX and is found in a lot of different places to quickly save and restore settings.
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Outputting to one or more displays or projectors in Fullscreen Mode.
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An introduction to using the perspective correction (quad) mode in the layer composition controls.
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Creating fades, auto-fades and transitions between layers with the two channel mixer plugin.
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Capturing the output from a layer as a Quicktime movie or still image with the Movie Recorder plugin.
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Making custom FX for VDMX using Quartz Composer.
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Adding a preview window and setting its source video stream.
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Publishing video streams to other applications using the Syphon Output plugin.
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Applying an alpha channel mask to a layer.
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How to set the composition settings for a layer including its blend mode, opacity, source and destination coordinates.
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Adding FX to a layer and using local FX chain presets.
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The Media Bin plugin handles loading, organizing and triggering clips.
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Built-In Generators are sources that can be loaded directly on a layer without using a media bin.
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Working with live inputs such as DV, HD capture cards, and cameras.
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Getting started with loading and playing back movies in VDMX.
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How to publish parameters of a Quartz Composer patch so that they show up as UI items that can be manipulated from within VDMX. Uses the Input Splitter object.
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How to receiving video streams from another application using Syphon.
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