Overview of Available Data-sources in VDMX

A big part of using VDMX is taking advantage of the ability to automate any of the standard interface controls (sliders, buttons, color pickers, pop-up menus) which are used to control everything including things like the opacity of a layer, the volume or rate of a movie, the intensity of a blurring FX being applied, or even the settings of any of the automation plugins themselves.

For this quick reference tutorial we'll look at all of the available data-sources that VDMX publishes internally for automating controls. These can all be used on their own, or together, and in some cases you may have multiple providers of each type.

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VJing with a WiiMote game controller in VDMX

While MIDI devices and OSC enabled applications tend to be most commonly used instruments by VJs when getting away from the computer during a live visual performance, another extremely powerful controller that can be paired with VDMX is the WiiMote game pad which can be connected to a Mac wirelessly over Bluetooth.

The basic configuration only takes a few moments to set up and then we can begin to put together a sample project that is designed to get the most out of the possibilities of the combining accelerometers with game style buttons for performing live visuals.

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Making custom face tracking video FX and data-sources for VDMX with Quartz Composer

For this quick technique tutorial we've made two basic Quartz Composer compositions using the “Detection” object that can be loaded into VDMX to perform basic face capture and replacement FX that can be connected in a variety of ways. You can also use these example patches as starting points for your own patches that perform more complex behaviors like tracking multiple faces within a single frame or publishing additional control information.

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Setting up Media Bin Sync with TouchOSC

One of the first and most popular apps on iOS for remotely controlling the visuals running on your Mac is TouchOSC from Hexler which allows for customizing which controls are accessible from your iPhone, iPad, or iPod Touch, and configure their layout. In this tutorial we look at the 'Sync UI' option in the Media Bin for updating the display of buttons and button grids in TouchOSC as movies are triggered in VDMX.

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Step Sequencer Color Tracks

In addition to standard number values, VDMX supports the special OSC color type for quickly passing around packed RGBA values between data senders and receivers. This is particularly useful in the Step Sequencer plugin which has a color option for tracks, making it easy to automate changes and fades between colors for generators and FX that use color swatch UI items. Read More