Expanding on our previous look into using Processing along with VDMX, in this tutorial we will look at how to use Processing to post images received from VDMX to Twitter. This technique can be used at live events, as part of video installations, or to create simple bots.Read More
Though VDMX provides many plugins and built-in datasources to automate control of sliders, buttons and other interface controls, many people like to use their own algorithms to generate control information to use as part of their performance or installations.
In this tutorial we will look at using Quartz Composer to create a “Random Walk” value generator for VDMX. This composition can be downloaded and installed to be used as is, or as a starting point for your own more complex creations.Read More
When writing GLSL shaders that run as generators or are used as image filters, one of the most fun parts of the process is playing with different control functions to animate all of the various variables that you've created in the composition. Using the ISF specification, GLSL shaders can publish their uniform variables so that host applications can provide user interface controls that can be connected to MIDI, OSC, DMX or other data-sources for automation.
In this tutorial we will look at adapting an existing GLSL shader into ISF, publishing some of its variables as uniforms, and loading the composition into VDMX where we will animate its properties using a variety of different plugins and MIDI input.Read More
One of the classic analog techniques for creating amazing visuals was to create video feedback loops. In previous tutorials we have covered the basic idea of how to reproduce this idea within VDMX by using groups and layer taps. In this lesson we'll look at how to take this idea to the next level by introducing composition with alpha channels and masking.Read More
While VDMX offers many ways to extend its capabilities with code by Quartz Composer, Vuo and writing your own custom interactive GLSL shaders, there are times when you may need to use a video generator, image processor, or data controller that for whatever reason require using another most extensive programming toolkit for some aspect of your live performance.
One of the most popular creative coding languages being used today is known as Processing, a free, open-source development environment with an extensive community of artists and technologists around the world. You can look online to find hundreds of examples and they provided wonderful educational materials to help you get started with learning how to write code to make art.Read More
For anyone currently working in the field of live visuals, one of the most exciting areas of bleeding edge technologies is on the side of displays – the place where people look at to see the amazing imagery coming out of our computers. There are a lot of new – and ancient – techniques to learn about and along with that a lot of new information to take in – all of which our good friend Blair Neal covers in his recently updated blog post “Survey of Alternative Displays”Read More
Just as the many array of cosmological possibilities open up when pondering the vastness of the universe, so equally are the nearly infinite outputs when working with FX in VDMX. In this tutorial, Colin Evoy Sebestyen will explore creating a “Stargate” style effect. From Jupiter to beyond, get ready to traverse time and space!Read More
While the primary focus of VJ software like VDMX is live visual performance, often times parts of a show rely on tightly arranged events that happen at specific times. The Cue List plugin bridges the gap between these two worlds by allowing you to create pre-planned data-source events and clip triggers that can run in sync with timecode or musical temp.Read More
The heart of almost every VJ / Visualist performance is the loop. There are lots of techniques and training for the production of loops, but there are some common approaches and methodology of creating a “pack” that are explored in this guest tutorial by Colin Evoy Sebestyen. To demonstrate these ideas Colin breaks down a project he created with musician Nonagon for a performance series at The Tech Museum of Innovation in San Jose.Read More
Creating the right look for Halloween and other spooky themed events is one of those tricks that every visual artists needs to have in their go to bag of tricks. There are lots of different techniques that can be used and in this guest tutorial we are joined once again by Colin Evoy Sebestyen for a demonstration of how to use a combination of LUT based FX, real-time video generators and logo images to create a retro horror film graphic scene in VDMX. In particular this look is inspired by intro sequences like the one from The Gate and more recently Stranger Things.Read More
One our favorite questions for people who have been using VDMX is to ask them how they would show it to someone who has never used it before and we are especially excited to see how teachers are introducing the software in classrooms and workshops. Everyone learns best in a different way and it is always helpful for us to see new approaches to VJ techniques.
For this guest video tutorial we are joined by Kalma who has been organizing workshops in Europe on topics including VJing and 3D Mapping, covering a wide variety of software including VDMX.Read More
While Quartz Composer is mainly used for creating interactive video sources and FX, one of of the other powerful ways it can be used in VDMX is to create your own custom plugins that can generate values or manipulate data-sources that can be used to drive other parameters in your setup. Another great thing about this feature is that once these compositions are created they can be shared and easily installed on different computers so that other people can take advantage of the new functionality.
For this tutorial we'll be looking at three very simple Quartz Composer compositions can be used within VDMX for manipulating color data-sources in particular.Read More
One of the common problems that visuals artists working with software for real-time video is how to connect the output of one application into another. In the best case scenario every application you use would support Syphon for sharing video streams, but since that isn't the case there are a few other useful techniques that can be used in VDMX.
In this tutorial we will be looking at using the Display capture feature that makes it possible to use the entire contents of any screen as a video feed.Read More
One of the common questions for VJs working alongside musicians is what is the best way to keep the tempo of all of the software being used by the different performers perfectly in sync. Ableton Link is a new technology developed by Ableton that answers this by synchronizing musical beat, tempo, and phase across multiple applications running on multiple devices, including VDMX.Read More
One of the biggest nights for live visual performers is New Years Eve and in particular there is responsibility in particular that can be unexpectedly tricky to get right. That is handling the countdown to midnight. Often it can mean coordinating with other performers or workers at the venue. Depending on what is required of you during the show there are a few different approaches you may want to take when setting up your projects. It also helps to have an idea in advance of what your options are for running a visual countdown.Read More
For VJs with access to a fast upstream Internet connection one of the places that can be a place to perform is over the net by streaming the output of VDMX (or any other Syphon output enabled application) with Twitch. In this video tutorial we'll look at the basic steps involved in getting this set up.Read More
Now that iPhones, iPads and iPod Touch devices are readily available as extra mini-computers in our everyday lives, VJs and other video artists can take advantage of this by using them as additional live camera inputs in VDMX.Read More
Today we have special guest Wiley Wiggins bringing us a video tutorial showing off how to use the video synth Lumen alongside VDMX by connecting them over Syphon.Read More
When designing preplanned shows and working alongside other software, one of the common tasks is keeping the timing of everything in sync. Within VDMX there are two main ways of working with time – the Clock plugin which is used for working in measures and beats and the Timecode plugin which counts in SMPTE time.
In this set of tutorials we'll cover the basics of using the Timecode plugin which publishes several data sources in VDMX, and is capable of both receiving and sending SMPTE timecode in a variety of formats.Read More
The Data Looper plugin in VDMX lets you create tracks that record data (values) from a data source, and then loop that data back, publishing it to the track's data source. Recording and playback is always quantized to the chosen clock, and the plugin also has a built-in editor that allows for quick and extensive modification of the recorded data, including scaling, warping, translation, and deletion.
In this tutorial we'll be looking at how to use the Data Looper to record incoming MIDI data and loop it quantized to the VDMX clock.Read More