Lucinda Dilworth, a digital artist following her Greek origins, is aiming to evolve as an artist to suit the modern and technological-driven world.
Her fusion of creativity, innovative thinking, and a deep understanding of the digital landscape sets Lucinda apart and drives her to push boundaries and explore the intricate relationship between art, technology, and artificial intelligence
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In a previous very awesome blog post we interviewed Sam Wiehl and collaborator Luciana Haill about PZYK SKAN, an amazingly cool EEG Controlled Sound and Visuals project. This week we are extra excited to have Sam back to tell us about more about his background as a live visual performance and show off his latest work for the infamous band Ladytron!
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As many of you know, a few years ago we released the https://www.interactiveshaderformat.com/ as a place where people could share their custom GLSL based generators and effects to use with VDMX and other software for live visuals. Today we are excited to announce the first major revision to the website, with a redesign to make it easier to find and create shaders.
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Once again we'll be running our special sale on VDMX for students and teachers heading back to school over the next couple of weeks with an extra 100 USD off; and we're even more excited to extend this same discount to ALL customers!
This means that from January 13th through January 20th, everyone can get a license of VDMX for just 249 USD, and students / starving artists pay only 99 USD.
Along with making great software for VJs and our related open source projects, one of the areas we have tried to focus on is creating educational materials to help visual artists at all levels help improve their craft. Over the last few years our website tutorials section has served as the main outlet for our various lessons, demonstrations and conversations of the various techniques used for all aspects of live visual performance. We also recently launched VV Edu, a set of lesson plans for teachers to use as a starting point for teaching live visuals and VJing in the classroom.
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Once again we are fortunate to have an interview with one of the visualists who has been working in this field even longer than us. Ali M. Demirel originally studied nuclear engineering and architecture, lectured at GISAM (Audio-Visual Research Center) of METU, and began creating experimental videos in 1993. Since then he has worked with some of the legends of electronic music, performed at some of the worlds most impressive venues, and continues to make mind blowing work.
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Over the years we been lucky to have some amazing pioneers in the field of live visuals join us for artist interviews to share their experiences – now added to that list is Stuart Warren-Hill, who has been working at pushing the boundaries of what is possible and continues to do so with his latest projects. Today we will find out a bit about his infamous history and get a glimpse into where he is taking things next.
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Today we are excited to announce ISF for Motion, a new way to use the same suite of real-time video generators and effects that we include with VDMX inside of Motion and Final Cut Pro X!
The ISF for Motion FxPlug enables usage of GLSL shaders written in the ISF specification within Apple Motion and FCP X alongside their standard generators, effects and transitions, opening up a world of new possibilities where creative code meets your traditional motion graphics and editing workflows.
Download and install ISF for Motion from the Mac App Store
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Along with getting to talk to VJs and visual creators about their own amazing work, we sometimes find out about all kinds of cool events happening all over the world. Today California based artist Andrew Juris is here to tell us about a weekly Thursday Night Music & Light in Berkley that you’ll want to check out next time you are in the area!
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I’m Cornelius Henke III, also known as ProjectileObjects.
Most of the projects I work on are in the realm of film/video, but over the last decade, my interests have spread. (Projection mapping masks, VJing, LED light sculptures, etc.) I think most of the work I do fits somewhere in the category of a creative technologist. The natural progression of my work was from Music Video Creator/Director -> VFX & Motion Graphics -> VJing/ Projection Mapping -> “Creative Technologist” / Video Producer/ Editor.
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We’ve been emailing with MojoVideoTech for about 15 years now, and his career goes back well before that… a full in depth interview is long overdue, but today we’ll have to settle for a quick behind the scenes of his latest project Meta-7, which is playing through May 18th, 2019, and you can still get tickets.
International Sound Artist John Sully teams up with XIX Collective and MojoVideoTech to present, META-7 (an alchemic opera). Audience members lay on a sub-bass vibrating floor surrounded by a 7.1 sound system inside a 360° video mapped dome. The story is about all of us. Where do we come from? Why are we here? Where do we go after? Very much inspired by Sully’s album listening parties when he was a kid in the 70s, META-7 is a gesture towards the sacred and mysterious through a deep immersion of sound, light and architectural design. There will be 4 shows per night at 7,8,9 and 10pm. Please join us at 10-16 Studios, 10-16 46 Ave Long Island City NY.
MojoVideoTech has also provided us with a description of how the setup works… if you plan to go, maybe wait until afterwards to read the rest of this to avoid any sensory spoilers.
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Starting a few years ago, shortly after adding support for GLSL shaders in VDMX, we were especially excited to start seeing artists using it as a jumping off point for learning how to write their own shaders. Among the projects that we would hear about there was one in particular that we have been trying to get for a guest interview since it first landed on our radar – VJ Zef’s Saturday Shaders. It popped up in our timeline places like this, this and this… wonderful weekend treats of inspiration. Now finally we have Joseph here for a talk about these videos (and shaders!) that we have seen online.
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As software developers, one of the things that gets us really excited is seeing people using new kinds of display technologies in creative ways. A few weeks ago we saw some photos online from Julia Maria Morf that involved using transparent screens for installations and live performances, and of course we had to find out more about her stunning work!
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Joining us in this post is Madrid based artist Magmovies, another world traveling VJ who truly loves getting to push pixels around the globe. It is always inspiring for us to see people who enjoy this craft so much and for this reason we have been following Laura on social media for a little while now – and we figured it out was about time we had her for an interview so you can enjoy her work as well!
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This week we were fortunate to get a chance to interview Switzon S. Wigfall, who along with being both an amazing musician and visual artist to keep an eye on, is one of those people who should be on your radar for being a prolific creator of creative commons VJ loops ;)
SSWIII’s free clip packs have popped up on our radar a few times in recent years, but when we caught wind of his new project for 2019, daily A/V practice sets that are producing great results, we knew it was time to finally get some more info about his work…
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In recent years one of the biggest contributors to the online and offline VJ communities has been Juanjo Fernández Rivero. Along with his work with VJ Spain and other organizations, teaching workshops and organizing meet ups, he is also known as Gnomalab, a prolific VJ who has been creating live visuals going on 20 years. We finally caught up with him for an interview looking back at his career and to find out about his latest projects!
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