Interview: Johnny DeKam

I am Johnny DeKam. Many of you know me as the founder of VIDVOX and original creator of VDMX. Ever since I stepped down in 2004, I’ve been a video designer and director, working mostly in the music industry, as well as Fine Arts and a myriad of other projects. VIDVOX has now reached an epic 20 year anniversary! David and I thought it might be interesting for you to hear more about me, and the humble roots of VDMX that you all love. 

So let's start with a deep history. VIDVOX's roots grew directly from making art, and in this regard, has always been creator focused. I started VIDVOX alone, on a mission to build better tools for my own personal work... but how did it all begin? This is an origin story.

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ISF from Silvia Fabiani

One of the best parts of open specifications for file formats is that artists can create visual generators and FX for one piece of software and share their creations with others, regardless of what tools they use.

A few months ago we received an email from Silvia Fabiani asking if we could provide any tips for how to get started with remixing and writing her own shaders, and with a few links covering the basic ideas, she was ready to go. Over the following weeks we noticed that she had posted some of her own compositions on the ISF sharing site and we thought it'd be a great story to bring to the blog for an interview.

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The history of VDMX in images

The history of VDMX dates back to the late 1990's when Johnny Dekam was developing the software in Max/MSP using the infamous “Nato.0+55+3d” plugins as a follow up to his first software release as VIDVOX called Prophet. Over the next 20 years the project would grow through many iterations to become the software that it is today.

Here we will take a look at the evolution of this project and some of the major release versions since the beginning through images.

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