GETTING STARTED
To find specific topics try browsing the entire list of tutorials.
For those of you who are looking to dive in, check out the example templates or try some of the quick starter tutorials below.
If you aren't sure where to begin with VDMX, we recommend starting with the general app overview tutorials which cover a variety of things possible with VDMX and all kinds of useful workflow tips.
What's New?
Artist Feature: CandyStations visuals for Sufjan Stevens.
Blog: End of Semester Sale through May 27th, 2013.
Quartz Composer: Bar Graph Visualizations in QC.
Video Clips: 'Conception' from Glowing Pictures.
Templates: VIDVOX 'Grid' recreated in VDMX and 8 Layer Akai APC40 layout.
Featured: Making a 3x3 HD Video Wall and Setting up Media Bin UI sync with the APC20 / APC40.
MEDIA FILES, VIDEO GENERATORS, AND LIVE INPUTS
A variety of different media types can be used to provide source images for layers within VDMX. Each source option has its own set of controls for manipulating the playback and output during performance.
The basics:
There are additional tutorials on working with files and further reading in the manual.
IMAGE PROCESSING AND OUTPUT
Within the 'Workspace Inspector' is the 'Layers' tab for managing the canvas and its current arrangement of groups and layers. Once a frame of video is generated for a layer it is passed off to the FX and composition stages where it is rendered for output to your monitor outputs, recorded to disk, or sent to another application for further processing.
The basics:
There are more tutorials on layers to check out or see the section on layers in the manual.
CONTROL AND AUTOMATION
A powerful rendering engine is only really useful if you can control it in meaningful ways. Pretty much every parameter in VDMX is connected to one of our standard user interface (UI) objects which can be controlled by all the standard protocols you'd expect as well as our standard suite of plugins.
The basics:
Or start with an overview video tutorial on data sources. More useful information can also be found in the manual.
