For those of you who are looking to dive in, check out the example templates or try some of the quick starter tutorials below.
If you aren't sure where to begin with VDMX, we recommend starting with the general app overview tutorials which cover a variety of things possible with VDMX and all kinds of useful workflow tips for VJs and other visual artists. Or browse the entire list of tutorials.
MEDIA FILES, GENERATORS, AND LIVE INPUTS
A variety of different media types can be used to provide source images for layers within VDMX. Each source option has its own set of controls for manipulating the playback and output during performance.
IMAGE PROCESSING AND OUTPUT
Within the 'Workspace Inspector' is the 'Layers' tab for managing the canvas and its current arrangement of groups and layers. Once a frame of video is generated for a layer it is passed off to the FX and composition stages where it is rendered for output to your monitor outputs, recorded to disk, or sent to another application for further processing.
CONTROL AND AUTOMATION
A powerful rendering engine is only really useful if you can control it in meaningful ways. Pretty much every parameter in VDMX is connected to one of our standard user interface (UI) objects which can be controlled by all the standard protocols you'd expect as well as our standard suite of plugins.
Start with an introduction video tutorial on using data sources or the overview of available data-sources for automating and controlling real-time visuals. More useful information can also be found in the manual.